Dino2023Animation for a game character:  This project focuses on creating variations of movements for a video game character.  The character's appearance and the way it performs actions such as standing, jumping, and running reflect its personality and physical abilities.  By clearly conveying these elements, the player can plan ahead during gameplay, avoid unexpected failures, and also develop empathy for the character.Created as part of “Animation for games” Course, Bezalel Academy, 2023.Fishing game
2023Edward the Fisherman is an indie game developed as part of a learning project using Unity. The game is set in a medieval-themed world where the player controls a sailboat that moves left and right, capable of shooting a harpoon into the depths of the sea.  The game features a level-based map, with each level timed, and the objective is to collect as much loot as possible.  As the player progresses, more and more unique and elusive sea creatures are discovered.
The game has a distinctive paper cutout art style, created using an iPad and Photoshop, with frame-by-frame animations.

Created as part of “Indie games” Course, at the Bezalel Academy.

  







Into the depths2022Into the Depths is a concept art project that explores the story of Ronen, a maritime researcher navigating challenges aboard the ship Marley. The project involved detailed research into history, settings, objects, and characters to craft a visually rich world that supports the game’s adventurous and emotional narrative.Created as part of “Art for games” Course, at the Bezalel Academy.